Deep Mines | |
---|---|
Type |
Cave |
Level |
Levels 5 and higher |
Location |
“ | Tuga the Bruiser took over the Deep Mines! Find and defeat Tuga so the miners can return to their jobs! | „ |
~ Battle description |
The Deep Mines is a Difficulty 3 dungeon that is started by clicking on the gate in the Singing Crystal Mines, located in Snowhill. There is an icon on the Atlas for the Deep Mines.
Required[]
- Level 5, Any Combat Job
Goals[]
- Defeat the Robgoblin Leaders, Tuga and Taraz! (2)
- Bonus: Find and defeat the Robgoblin Pyromancer!
Rewards[]
- 160 Stars or less
- Members Only Bonus: 131 Coins
Archer Prize Wheel[]
- Archer's Composite Bow of Explosions
- Archer's Necklace of Vitality III
- Archer's Power Shard of Regeneration III
- Battle Item Mystery Pack
- Cross Wind Archer Quiver
- 80 Coins
Brawler Prize Wheel[]
- Battle Item Mystery Pack
- Brawler's Anvil Hammer of Pummeling
- Brawler's Necklace of Vitality III
- Brawler's Power Shard of Regeneration III
- Rubber Match Brawler Shoulderpads
- 80 Coins
Medic Prize Wheel[]
- Battle Item Mystery Pack
- Medic's Bonesaw of Alarm
- Medic's Necklace of Vitality III
- Medic's Power Shard of Regeneration III
- Trauma Care Medic Backpack
- 80 Coins
Ninja Prize Wheel[]
- Battle Item Mystery Pack
- Ninja's Necklace of Vitality III
- Ninja's Power Shard of Regeneration III
- Ninja's Scythe of Shuriken Storm
- Shinobi Ninja Shoulderguard
- 80 Coins
Warrior Prize Wheel[]
- Battle Item Mystery Pack
- Charge Attack Warrior Pauldrons
- Warrior's Battle Hammer of Earthquake
- Warrior's Necklace of Vitality III
- Warrior's Power Shard of Regeneration III
- 80 Coins
Wizard Prize Wheel[]
- Battle Item Mystery Pack
- Practitioner Wizard Talisman
- Wizard's Bone Wand of Firestorm
- Wizard's Necklace of Vitality III
- Wizard's Power Shard of Regeneration III
- 80 Coins
Bonus Rewards[]
Completion of the bonus goal, "Find and defeat the Robgoblin Pyromancer!", will grant all players in the instance an article of clothing from the sets listed below. The color and body part of the armor is random, but the armor will match the current job of the player receiving it.
- Archer: Cross Wind, Drifting
- Brawler: Catchweight, Rubber Match
- Medic: Emergency, Trauma Care
- Ninja: Nusumi, Shinobi
- Warrior: Charge Attack, Combat Bonus
- Wizard: Practitioner, Scholar